![]() ![]() ![]() Still doesn't let you just press 'fire' to restart at the last save, though. Then if people wanted, they could re-alias it to something that would do some of that hacky config-based scripting from the old days, where quickload was rebound to 'load auto' until the next time you hit f6, which would rebind it to 'load quick', so f9 always loaded the most recent save. Something a little more robust, but prone to breaking for other reasons, might have been for the autosave entity to stuffcmd an alias that was masked to 'load auto' in quake.rc. Technically we're abusing stuffcmd by doing this anyway. Ignoring stuffcmd in demos would break 'bf', and also all the fog stuff in Copper, Honey, and AD, so that's maybe a no-go. Any more invasive autosave system than that would need some manner of engine cooperation, but what form that would take exactly I'm not sure. So, we had the info_player_start fire the autosave entity in every map, so that 'load auto' was always safe to type at the console, and had to leave it at that. the first time he died, the demo would playback the recorded 'stuffcmd("load auto")' and the demo would end and load my last autosave. It worked great, until scampie sent me a long test demo and I couldn't watch any of it. I had a nice system rigged up where dying and pressing 'fire' would load the last autosave instead of restarting the level. UPDATE July 16: new version 1.05 is now available, follow the links above. It's like czg, sock, and headshot had a sexy baby, featuring guest mapper Scampie! > A 7+2 map episode to go with it called Underdark Overbright. Read all the detail about it you desire, and download it, from the Copper site:Ģ. For example: Nightmare difficulty is an actual playable mode! It grinds off the roughest edges we've all just gotten used to over the last two decades without moving away from what Quake is at heart, and expands opportunity for high-level play. > Copper Quake, a "Vanilla+" mod that polishes and refines Quake's singleplayer gameplay. News | Forum | People | FAQ | Links | Search | Register |Ĭopper Quake / Underdark Overbright (UPDATED)Ī dual release for Quake's anniversary this weekend:ġ. ![]() ![]() Func_Msgboard: Copper Quake / Underdark Overbright (UPDATED) ![]()
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